Chevrolet Aveo Hatchback

Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "gm", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Nov 28, 2011
CheckMate Lite Certified
3ds Max 7.0 Default Scanline
Cinema 4D 9.6 Default Scanline
Lightwave 9.3 Default Scanline
Softimage 7.5 Default Scanline
Maya 7.0 Default Scanline
3ds Max 7.0 Brazil 2.1
3DS
OBJ

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3D Model Specifications
Product ID:554594
Published:
Geometry:Polygonal Ngons used
Polygons:35,770
Vertices:42,030
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:No
Artist
TurboSquid Member Since October 2005
Currently sells 289 products
Achievements:
Product Rating
4 Ratings Submitted
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "gm", is not affiliated with or endorsed by the original rights holders.

Description
High detailed 3d model of Chevrolet Aveo 5-Door Hatchback with interior.

Main features:

   - Two .max files with Brazil and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default)
   - Separate objects like body, wheels and doors. All objects are intelligently named
   - Doors can be opened
   - All textures and materials are included and assigned
   - Previews rendered in 3ds Max 7.0 with Brazil R/S using MeshSmooth iteration level 1 for all objects (except wireframe previews, no MeshSmooth used)

Special notes:

   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 7.0 or higher. In order to use Brazil rendering setups and materials, Brazil R/S 2.0 or higher is required

Polycounts:

   - .max format:
       • no MeshSmooth: 35,770 faces and 42,030 vertices
       • MeshSmooth level 1: 138,110 faces and 151,283 vertices
       • MeshSmooth level 2: 552,036 faces and 578,281 vertices

   - .c4d, .lwo, .scn, .mb and .obj formats:
       • low: 36,643 faces and 41,982 vertices
       • medium: 138,110 faces and 151,166 vertices
       • high: 552,036 faces and 578,150 vertices

   - .3ds format:
       • low: 69,418 faces and 41,480 vertices
       • medium: 275,582 faces and 151,243 vertices
       • high: 1,103,810 faces and 580,919 vertices
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