Chevy 51 Wrecker

by QLEE
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "gm", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Jan 12, 2012
CheckMate Pro Certified
3ds Max 8 V-Ray
3ds Max 8 mental ray
3DS

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3D Model Specifications
Product ID:648345
Published:
Geometry:Polygonal Quads/Tris
Polygons:117,080
Vertices:118,511
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since February 2004
Currently sells 2216 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "gm", is not affiliated with or endorsed by the original rights holders.

Description
This is a model of a Chevrolet 1951 Tow Pickup.

    * Originally created with 3ds Max 8.


|| SPECS ||

    * This model contains 98 separate objects.
    * This model contains 117080 Polygons with TurboSmooth OFF.
    * This model contains 376714 Polygons with MeshSmooth ON (set to 2 iterations).
    * This product includes 3ds Max 8 versions for V-Ray (separate downloads) and mental ray (no additional plug-in needed, separate download).
    * This model contain 98% with 6 sites, 2% polygons with 3 sites, no N-gons.

Scene Totals:
Objects: 102
Shapes: 0
Cameras: 5
Lights: 11
Helpers: 2
Space Warps: 0
Total: 120

Mesh Totals:

Verts: 380850
Faces: 376925

|| TEXTURES ||

    * 2000x1441 JPG (1)
    * 3000x1000 JPG (2)

|| GENERAL ||

    * Model is built to real-world scale.
    * Units used: Meters.model is 5,19 meters tall.
    * Scene objects are organized by layers and groups.



|| ADDITIONAL NOTES ||

    * 3ds file format does not have textures/materials applied and will not render like the preview images.
    * File formats other than 3ds Max exported as base mesh (not smoothed).
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