This character is combination of ranged and melee unit. Every part of heavy armor, straw cap and back hire tail can be hided or shown.
.FBX and OBJ are included. BIP (Character Studio) files are included.
Character has 113 animations. I used Character Studio 3D MAX to make animations.
I exported animated version into .FBX file format. Not skinned version I exported to .OBJ format.
Body with cap and sandals has 7,076 polygons, 13,953 triangles and 7,457 vertexes. Samurai with heavy armor equipped has 9,670 polygons, 19,067 triangles and 10,513 vertexes. Samurai with warlord armor equipped has 10,875 polygons, 21,425 triangles and 11,519 vertexes. Weapons 2,541 polygons, 4,992 triangles and 2,833 vertexes.
Character has 10 parts: straw cap, back hair tail, helmet, shoulder armor, leg armor, hand armor, chest armor, sandals and belt. Model has 2 katanas, 2 small japan swords wakisashi, 2 bows, quiver with arrows. Each part can be removed/hided. Warlord armor has 10 parts: helmet, mask, neck armor, shoulders armor, hands armor,chest armor, skirt, legs armor, low legs armor, boots. Rig has 74 bones. Textures: diffuse, specular, opacity and normals maps. TIF file format 2048X2048.