This is a model of a cartoon style piggy bank. THe model has a, what I call 'posing rig'. There are several helperpoints which can used to deform the model, but it's not meant to be an animation rig, However it is possible to animate it, but you should bake the Noise in the bumpslot onto the UVs first. Right now they are on Object space, which means it will slide over the moving surface. Sorry for the german naming of some parts.
The tail is a seperate object and not attached to the body, because it would not be visible from the front. As you see in the first image, I put it to the side.
Scene is prepared to be rendered with linear workflow (LWF) with Vray in Max 2014 or higher. Setup is without use of exposure. all images are rendered from the max standard cameras. It's was rendered with Vray sun. The Max file keeps the full setup. System units are in 'cm'.
There is one 2K texture with a mask for the eye brows.