This is a high quality head model of an old Cambodian Monk's head. The reference photo was taken at Angkor ruins in Cambodia.
The model is highly detailed, the base mesh was made in Maya, sculpted in ZBrush 4R6 and final images rendered too in ZBrush.
|| FEATURES ||
- sculpted at subdivision level 7 - all levels of subdivision histories are kept, ranging from lowest subdivision at 3,641 polygons to highest at 14,882,512 polygons - the topology is appropriate for facial animation - edge loops based topology - capture the personality - professional quality UV map - real-world scale
The render file, pose and texture is not included.
|| POLYGONS ||
base head: 7 250 (triangles) head at subdivision level 7: 29 761 536 (triangles) eyes: 3 376 (triangles)