Bones Dragon Animated Character

Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2009 Default Scanline

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3D Model Specifications
Product ID:895394
Published:
Geometry:Polygonal
Polygons:12,449
Vertices:12,236
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since February 2015
Currently sells 26 products
Achievements:
Product Rating
Unrated
Description
Low polygonal game ready animated model of bones dragon in 3D Max file version 2009.

.FBX, and OBJ are included.
Unity friendly.
Asset can be imported and used with Unity 4 Mechanim.

I used Character Studio 3D MAX to make animations.

Character has 46 animations. BIP (Character Studio) files are included.
Last 15 animations contain 'root motion' information which required by Unity 4 Mechanim.

Asset contains 2 FBX files with different polygons number of the dragon:
High polygonal version 12,449 polygons, 23,366 triangles and 12,236
Low polygonal version 7,830 polygons, 14,758 triangles and 7,923

Rig has 63 bones.

Textures: diffuse, specular and normals maps.
TIF file format 2048x2048

Animation list:

1. Dragon_Idle: 0 - 75 fr.,
2. Dragon_going_asleep: 76 - 116 fr.,
3. Dragon_sleeping: 117 - 217 fr.,
4. Dragon_waking_up: 218 - 258 fr.,
5. Dragon_Looking_around: 259 - 409 fr.,
6. Dragon_speaking: 410 - 535 fr.,
7. Dragon_bite: 536 - 594 fr.,
8. Dragon_Combo_3_slashs: 595 - 670 fr.,
9. Dragon_Flame_throwing: 671 - 746 fr.,
10. Dragon_Flame_throwing_stright: 74.7 - 805 fr.,
11. Dragon_Get_Crit_Hit: 806 - 846 fr.,
12. Dragon_Get_Hit: 847 - 872 fr.,
13. Dragon_jump: 873 - 917 fr.,
14. Dragon_leftHand_slash: 918 - 953 fr.,
15. Dragon_rightHand_slash: 954 - 989 fr.,
16. Dragon_turn_45_left: 990 - 1015 fr.,
17. Dragon_turn_45_right: 1016 - 1041 fr.,
18. Dragon_death: 1042 - 1082 fr.,
19. Dragon_run: 1087 - 1111 fr.,
20. Dragon_run_jump: 1112 - 1147 fr.,
21. Dragon_death_runing: 1148 - 1186 fr.,
22. Dragon_walk: 1191 - 1231 fr.,
23. Dragon_sneaking: 1236 - 1296 fr.,
24. Dragon_swiming: 1301 - 1326 fr.,
25. Dragon_Flying_Start: 1331 - 1396 fr.,
26. Dragon_FLY_B: 1401 - 1441 fr.,
27. Dragon_FLY_A: 1446 - 1646 fr.,
28. Dragon_Flying_Flame_throwing: 1651 - 1851 fr.,
29. Dragon_Landing: 1856 - 1876 fr.,
30. Dragon_Falling_down: 1881 - 1911 fr.,
31. Dragon_Falling_down_Death: 1917 - 1940 fr.,
32. Dragon_RM_jump: 1945 - 1989 fr.,
33. Dragon_RM_run: 1994 - 2018 fr.,
34. Dragon_RM_run_jump: 2023 - 2058 fr.,
35. Dragon_RM_death_runing: 2063 - 2101 fr.,
36. Dragon_RM_sneaking: 2106 - 2166 fr.,
37. Dragon_RM_swiming: 2171 - 2196 fr.,
38. Dragon_RM_turn_45_left: 2201 - 2226 fr.,
39. Dragon_RM_turn_45_right: 2231 - 2256 fr.,
40. Dragon_RM_walk: 2261 - 2301 fr.,
41. Dragon_RM_Flying_Start: 2306 - 2371 fr.,
42. Dragon_RM_FLY_B: 2376 - 2416 fr.,
43. Dragon_RM_FLY_A: 2421 - 2621 fr.,
44. Dragon_RM_Flying_Flame_throwing: 2626 - 2826 fr.,
45. Dragon_RM_Landing: 2831 - 2851 fr.,
46. Dragon_RM_Falling_down: 2856 - 2886 fr.,
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