PLEASE NOTE: The candy material in the preview images was created specifically for Cycles Render. If not using Blender Cycles Render to render the object, you will have to recreate the candy material in the rendering software of choice.
It is recommended to use a glass (transparent) material as this will hide the seams on the candy.
Description: A mid poly model of a lollipop.
Formats included: .blend, .fbx, .obj
Materials included: Cycles materials for .blend Mudbox materials for .fbx (without transparent candy material)
UVs Mapped Textures are provided in .tga format with 4096x4096 resolution. Roughness map provided (4096x4096), it is applied to roughness in blend. Two formats of normal maps Included: Maya (also for Blend) and 3ds Max.
Preview images rendered in cycles render engine. A render-ready sample scene of the second preview image is provided in blender format.