Base plane debris for your scenes and models. V-Ray and standard materials are avaiable. Hi-res textures present. Diffuse and Opacity maps are present + you will get few debris/brick pieces like textures ready for your texturing of own debris models.
Detailed model, enough for close-up renders. Originally modelled in 3ds Max 2009. Different formats avaiable. Correctly scaled accurate representation of the original object, no additional work needed.
Object is in its own layer called '_Merged_Buyed'. No part-name confusion when importing. Centered on 0,0,0.