Generic Human - Topology Wireframe - Maya

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- All Extended Uses
Included Formats
Maya 2014 mental ray 3
OBJ 4

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3D Model Specifications
Product ID:862378
Published:
Geometry:Polygonal
Polygons:6,682
Vertices:6,686
Textures:No
Materials:No
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since February 2005
Currently sells 174 products
Achievements:
Product Rating
Unrated
Description
Base Mesh at its Best, I've been doing this since 1998

Polygonal Features:

Quad
Parameterized,
Light Resolution,
Concentric Pole Alignment,
Edge Loops,
Fewest T junctions,
Hybrid of Langer and Relaxed Skin Tension Lines,
Guided Topology Looping


UV Features:

Unwrapped,
Parametrized,
Strategically Positioned,
Adjustable Resolution - for cases where you need more - scale UVs 3x and you'll get into UDIMs.
Relaxed


Other features:

PolyGrouped into UV sections
Concentrically split mouth and eye areas
Centrally sliced for easy wrap control and projection,
Concentric ears


About:
I've been doing character modelling since 2001, got a little obsessed with Topology, as went as far as researching plastic surgery incisions, looking at pictures and constantly thinking of a better way to model topology.
Researching cell alignment and reasons behind how cells grow.

In fact, some things which are listed as features of this base mesh won't even make sense to you. But they will, once you start cutting it and will get to the exact same result in 10 years time.

Buy, Study, Improve.
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