Bald Eagle Patriot Set…

by r189
Royalty Free License
- All Extended Uses
Included Formats
Lightwave 8.5 Default Scanline
3ds Max 8 mental ray

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3D Model Specifications
Product ID:757037
Published:
Geometry:Polygonal Quads/Tris
Polygons:53,491
Vertices:66,022
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
Artist
TurboSquid Member Since January 2005
Currently sells 145 products
Achievements:
Product Rating
Unrated
Description
Bald Eagle Patriot Set…
Bald Eagle...

Rigged and Animated for:
LightWave 8.5 and up
3ds Max 8 and up

Both models come with several pre-animated scenes to get you started.

The feathers are geometry so they render fast and no plugins are needed.

The wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.

You can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.

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The main controlling object is the 'ROOT' bone

I have provided several scene files to get you started:
Zero
Land-Take off
Fly loop

The feet and legs are controlled by 'LT-Foot' and 'RT-Foot' respectively. (Lightwave)
The feet and legs are controlled by 'LT-FootControl' and 'RT-FootControl' respectively. (Max)

There are 3 'neck' bones, a 'head' bone and a 'lower beak' bone.

There are 23 Morph targets. (Lightwave)
There are 23 Morph targets. (Max)

The 'Mouth' phonemes are controlled by 8 Morph targets:
located when you select the mesh and go to 'Object' => 'Properties' => 'Deform' (Lightwave)
located when you select the mesh and go to 'Modify' => 'Morpher' (Max)

But the mouth can be opened and closed with a bone as well.

The wings are controlled by 3 bones each
and have 3 Morph position, to spread the wing tips and 10 morph positions to manipulate the wing

WingFold-01
WingFold-02
WingFold-03
WingFold-04-Folded
WingFold-05
WingFold-06
WingFold-07
WingTIpsDown
WingTIpsSpread-01
WingTIpsSpread-02

The Tail spread is controlled via Morph target 'TailSpread', the Tail bone controls position and rotation.

The toes are controlled by 12 bones on each foot.

To fold the wings use the morphs noted above.

But if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.

Don't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.

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The model is made hi resolution by using Sub-Patching(LW) Turbosmooth(Max), so the actual geometry is much less than the rendered geometry.

LIGHTWAVE:

EAGLE:
25757 verticies
17531 polygons

Outcrop:
3738 verticies
3826 polygons

SkyGlobe
98 verticies
96 polygons

Seal OTUS
19125 verticies
17463 polygons

Seal POTUS
17304 verticies
14575 polygons

Total
66022 verticies
53491 polygons
------------------------------------------------------------------------------

MAX:

EAGLE:
25903 verticies
17531 polygons

Outcrop:
3764 verticies
3826 polygons

SkyGlobe
98 verticies
96 polygons

SEAL OTUS
19128 verticies
17318 polygons

Seal POTUS
17300 verticies
14555 polygons

Total
65353 verticies
53326 polygons
--------------------------

the maps are RGB or greyscale, 300dpi, 3999px X 3999px
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