A very highly realistic apple. The textures that it uses are procedural, so there is an incredible amount of freedom with how the apple looks. Changing it from a gala to a granny-smith took about three seconds. I used four prodedural textures on top of one another, which not only allows for control as I said, but infinite resolution as well. The mesh was modeled using procedural and 'sculpt' techniques. Only available in .blend format. Enjoy!