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Detailed animated and textured landing gear, gear bays and doors. The secundary flightcontrols (flaps, spoilers and leading edge slats) are seperated parts and has been animated. The primary flightcontrols (rudder, elevators and ailerons) are seperated parts and ready for animation.
The engines have a sperated fan disk which can be animated. The thrust reversers are allready animated.
On this model all passenger and cargo doors are animated. The cabin has been 3D modelled but has not been decorated with any interior . The lower cargo hold has been modelled and textured aswell. All flightdeck and cabin windows have been cutted out in detail.
Further more we modelled for you the probes, antenna's and windshield wipers. The cockpit is modelled in low quality but includes the crew seats and main instrument panels (low detail)
Overall this model is highly detailed. Very useable and complete for every purpose. High quality textures (3072 x 3072) as can be seen in the preview images, are provided and comes in a seperated folder. This model is truly amazing, just have a look at the bigger preview files down below to have a closser look.
The landing gear moves like the real A330 gear. The main leg trucks are in tilted position during landing configuration. During retraction the legs are held-up to fit in the gearbay. In the meanwhile the trucks move also to a horizontal position. After touch down the trucks are horizontal and the suspensions are compressed.
This model can also be used for flight simulation program's. Please make sure your simulator can handle the poly detail level.
Animation as being seen in the preview images are only working in .max .3ds .xsi .x and .cob formats. Animations are devided into 4 situations.
- Flight mode, frame 0: clean model, everything retracted.
- Landing mode, frame 0-80: gear and flaps down, leading edges
- Touch down mode, frame 80-81: gear suspension.
- Rollout mode, frame 81-100: entrance and cargo doors
opens, spoiler and thrust reversers deployed.
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