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|Unwrapped UVs:||Yes, non-overlapping|
It features good clean mesh, with minimal triangles and sports a decent polygon count of about 4600. This allows the model to works well with any modern game engine as well as renders.
Both the mesh and textures are easy to modify to your liking, and the included photoshop file is labeled and easy to navigate.
- A 2048 x 2048 Diffuse map (Ambient Occlusion has been baked from high poly for extra detail)
-A 2048 x 2048 Specular and Diffuse map
- I've also included the original high polygon model, with zero triangulation.
Included file formats are: