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|Unwrapped UVs:||Yes, non-overlapping|
High resolution textures (color texture is .TGA)
This model has a clean geometry based on quads and loops.
.mb (Maya 2011 Binary)
.ma (Maya 2011 ASCII)
.obj (alias wavefront)
The Maya 2011 formats are set with the '3' hotkey for the geometry approximation preview and render.
Obj version is directly exported from Maya with textures assigned (.mtl file)
FBX versions is directly exported from Maya with texture assigned
Polycount (quads) -Maya 2011 ma/mb/obj/fbx:
NO POSTWORK ON THESE RENDERS (mental ray)