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This is a model for games and simulators. The Body is app 9500 faces. (9350 W/O rear wing) And it has an intelligent texture layout, which means it is easy to make decales and new paint scheme. The interior is a simple Gran Turismo style interior with heavily tinted windows.
The rims are mid-high poly, 3300 faces each, but were made for sweeter renders and not for ingame use. Allthough, they might be used in realtime shaders in near future.
The model has been made in 3D Studio MAX, with Polymodeling and meshsmooth subdivision. The polygon layout makes it possible to subdevide it even more, with good results.
What U se on the pics is just the 10k poly model as it is.