|3ds Max 2012||V-Ray|
|3ds Max 2012||Default Scanline|
|Cinema 4D R13||Advanced Render|
|Maya 2011||Maya Software|
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|Unwrapped UVs:||Yes, non-overlapping|
Apr 26, 2015
|Model has a different multi-mat for every component, making it very time consuming to change materials. |
Correct way to set up such a model would have been to have grouped components, eg front left door. Not attached them into one object.
Instead, they are all one object with different material IDs.
Materials themselves are also poor. They are indeed "V-ray materials" but are very basic, so in name only really.