This is a medieval model prop pack which is perfect for use in 3D games or renders. Everything you see in the rendered screens is included in the pack except the flames. Textures for models include diffuse, normal, and specular and are in .bmp format to hold maximum detail. Almost all are 1024 x 1024px.
Poly counts do not exceed 1000 triangles on any model.
Models are native to 3ds max 9 and above and have also been exported to .fbx, obj, and .mdl (for 3d Gamestudio). There are two variations of each model for formats other than .max. Models with “_split” in there file name have been split along edges which define smoothing groups. Models without “_split” have their verts welded together. This may be useful depending on what kind of lighting a particular engine uses.
Models include banner, barrel (closed and open with multiple texture variations), barrel stand, broken bricks (two model variations), chest (can be opened and closed), chest pedestal, closed sack, two cracked pot variations, three pot variations, crate (two texture variations), sack of grain, torch (with fabric top), torch holder, low pedestal, standing torch, tap for the barrels, and wicker basket (can be opened and closed).
For files other than .max tops are saved as separate models so they can be more easily manipulated in level editors and by script.
Also included are the textures used to make the scene: dungeon wall, floor, and ceiling and their respective normal and diffuse maps. (Note: the rooms are not included as models.)
And finally, three decal sprites are included: rubble, stain, and streak. These are .tga files with built in transparency.
For higher detail renders please download the dun_preview.zip file. Also if you purchase, make sure to download the ReadMe.zip.