Tactical Entry Vest Black

Royalty Free License
- All Extended Uses
Included Formats
Cinema 4D 14 Advanced Render
Maya 2013 mental ray
Autodesk FBX 2011
OBJ
black_textures.zip
textures flat
vest_normal_01.psd
Working file for Normal map

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3D Model Specifications
Product ID:755668
Published:
Geometry:Polygonal
Polygons:5,077
Vertices:5,479
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
Artist
TurboSquid Member Since June 2008
Currently sells 47 products
Achievements:
Product Rating
Unrated
Description
High quality textured version of a tactical entry or swat team style vest. 4k color and normal maps.

Low poly model, smoothed in the software. Native cinema 4d file. All images rendered via the C4D file. Maya file has textures and smooths properly without the UVs stretching. FBX file should link to all textures. You'll need to relink textures in all other formats. Textures are clearly named to easily facilitate relinking. The main vest object is a one-sided object, so be aware of this when applying the textures in Max, Softimage, Modo or any other program you'd bring an OBJ or FBX into.

All objects use the 'Black_vest_01.png' file except the long pocket flap on the lower right (screen left) and the inside of the vest, those use 'Black_vest_02.' All the nylon straps use the 'Strap_tile' material. All buttons / cords are procedural. The normal maps work for both versions, 01 and 02 are applied to the same objects as the color files.

There is fine detail in the texture so I upped the anti-aliasing in all the display images to avoid moire. If you need to decrease render time, you can turn down the AA settings and if you get any moire, you can remove the fine pattern from the normal map via the 'vest_normal_01.PSD' file (additional download section).
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