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Full true visible detail.
All details are polygonal - no texture maps.
Suitable for extreme close-ups.
All objects and materials are properly grouped and named.
Originally was modelled in MAX.
Previews were rendered in MAX, FinalRender GI.
Product includes 2 MAX versions:
1.MAX9.FinalRender Stage 1 v2.renderer + FinalShaders
2.MAX9.Native MAX Scanline renderer+Raytrace materials
All other formats were exported, tested and adjusted in respective software.