Bang & Olufsen Audio System

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- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "bang and olufsen", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Aug 27, 2014
CheckMate Lite Certified
3ds Max 2013 Maxwell 3.0
3ds Max 2010 Maxwell 3.0
3ds Max 2010 V-Ray 2.4
Rhino moi3
3DS
Autodesk FBX 2013
IGES
OBJ
Other sat
StereoLithography
Other vray proxy
BnO_textures.zip
bitmap textures and HDRI

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3D Model Specifications
Product ID:843397
Published:
Geometry:Polygonal Ngons used
Polygons:68,535
Vertices:101,699
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:No
Artist
TurboSquid Member Since November 2009
Currently sells 181 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "bang and olufsen", is not affiliated with or endorsed by the original rights holders.

Description
It's a very high detailed photoreal Hi-Fi Audio System, Bang&Olufsen Beosound and Beolab system.
It consists of Beosound5Encore Audio and Beolab17 Tweeter speaker, Beolab18 Floor speaker and Beolab19 Woofer speaker.

You can use Max 2010~20xx for rendering with Maxwell render and V-Ray.
You can also use FBX, OBJ, 3ds, STL, or vrayproxy formats for Polygonal tools and 3DM, IGS or SAT for Nurbs modeler like Rhino.

In case of FBX, there are two versions included. (normal & triangulated version)

Pivots of all objects is the world origin(0,0,0).
So if you need more subdivided geometry, you can easily re-export it from the original 3dm nurbs model.
In this case, you have to align imported objects to the pivot of existing objects because I positioned them using dummy objects.

And each model have one multi-sub Material, so you can easily convert them to single proxy file.

Object / Polygon / Vertex count is, (case of 3ds Max2013 file)

Objects: 38
Helpers: 9
Verts: 101699
Faces: 68535

Camera setup, 7 texture maps and a HDRI for lighting is included with Studio Lighting Setup.

Thank you.
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