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A comparatively low poly model that despite it's lower poly count retains a certain level of quality, making it ideal for Video games as either a weapon or a prop. I have personally tested this within a game engine (Valve's Source engine) and was able to create over 1,000 without trouble.
The model uses no 3rd party shaders or plugins to function or appear the way it does, and as a result it will also work perfectly in a game regardless of what the engine supports.
Fully UVW unwrapped. Photoshop .PSD with layers intact provided.
The cylinder and trigger are completely seperate geometry, meaning they can easily be rigged and animated.