HP Pavilion

Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "hp", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 2
3DS

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3D Model Specifications
Product ID:259553
Published:
Geometry:Polygonal
Polygons:262,852
Vertices:155,085
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Unknown
Artist
TurboSquid Member Since August 2001
Currently sells 92 products
Achievements:
Product Rating
6 Ratings Submitted
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "hp", is not affiliated with or endorsed by the original rights holders.

Description
This detailed database, available in the 3ds max and 3DS formats, is ideal for sporting events and animation projects for those who wish to take advantage of complex camera shots. The HP Pavilion (previously The Compaq Center and The San Jose Arena) is located in San Jose, CA, USA. Home to The San Jose Sharks hockey team, the facility is also a popular venue for many concerts and live performances in the Silicon Valley.

3DS max 2.0 (and higher)

Materials include glossy, specularity and bump maps, reflection masks, as well as raytraced reflections. Separate files are included for different times of the day. A daylight sky dome and omni light sun can be merged for daytime. An dome-array of instanced omni lights can be merged for a global lighting solution, adding detail into shadow areas. A night sky dome with 217 lights aligned to street lamps and floods can be merged for realistic night scenes, as shown above.

3DS (DOS)

Materials include color and bump maps, as well as texture maps for reflection masks. Separate files are included for different times of the day. A daylight sky dome and omni light sun can be merged for daytime. An dome-array of omni lights can be merged for a global lighting solution, adding detail into shadow areas. A night sky dome with 217 lights aligned to street lamps and floods can be merged for realistic night scenes, as shown above.

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