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This is a game ready race track, that can be used in any type of project. The entire track is around 350,000 polygons. Detail focus was on the inner racetrack. The only detail outside of the oval is the grandstands. The infield is detailed with pit boxes, campers, buildings and semi trucks. All textures are the power of 2 and DDS format, totaling only 21.7MB. The max file format still has the camera track as part of the file.
This track comes with 2 configurations. The oval speedway and road course. The oval speedway is 352,818 polys, while the road course configuration is 309,686 polys. If you need to have a lower poly count for a slower real time app, all of the pedestrian vehicles models account for 149,144 polys. You can remove or adjust them to get a much lower total poly count.
** #9 race car not included - It was used to show scale. **
2° Back straightaway
Oval Speedway Length: 2.5 miles (4 kilometres) Turns: 4
Road Course Length: 3.56 miles (5.7 kilometres) Turns: 12