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High level of detail with the best compromise of the number of polygons.
All details have been fully modeled out making the model ideal for close-ups and print work.
Geometry: Polygonal Quads/Tris
Material and Textures
Main objects are Unwrapped Uvs, less important objects have UVW Mapping projections.
Model used 15*.jpg Textures, resolution depends on the importance within the model.
Metal Rust – 1800x1350
Wood_light – 1600x1200
Coper_Metal_2 – 1500x1380
Dark_Metal – 1800x1260
Wood – 2480x1500
Gray_Rubbert – 1140x860
Lakerem2_reflection – 756x512
Coper_Metal – 1260x630
Cord – 500x500
Glass – 1100x730
Oil – 630x417
Render is done with non-illuminated 3ds Max 9.0 version with standard materials.
Lighting and environment are included in 3ds Max 9.0 version. Renderer by default, no 3rd Party Plug-ins required to load files or render scene.
Models look like the thumbnails.