Ready for your next-gen game at around 10k polygons. Low poly model with high-detail texture maps. Includes sword, shield, helmet, and head models. Maya version has all materials hooked up with normals maps, spec maps, etc. OBJ version does not have the shaders set up. max version includes inverted versions of all normal maps in case they are needed. All texture maps are in the separate ZIP to save space, you may have to reconnect the materials. No skeleton or animations included. Original Design. All preview images are realtime Maya viewport screen captures.