2015 Mercedes-Benz C-Class (Low Interior)

Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "mercedes-benz", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Jul 10, 2014
CheckMate Lite Certified
3ds Max 2010 V-Ray 2.20.02
Cinema 4D R12 Default Scanline
Lightwave 9.3 Default Scanline
3ds Max 2010 Default Scanline
Maya 7.0 Maya Software
3DS
Autodesk FBX
OBJ

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3D Model Specifications
Product ID:830847
Published:
Geometry:Polygonal Quads/Tris
Polygons:83,404
Vertices:90,631
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 289 products
Achievements:
Product Rating
2 Ratings Submitted
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "mercedes-benz", is not affiliated with or endorsed by the original rights holders.

Description
High detailed 3D model of 2015 Mercedes-Benz C-Class with low detailed interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects)
   - Separate objects like body, wheels and lights. Total number of objects is 13. All objects are intelligently named
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 3 textures, which vary in resolution from 3072x3072px to 4096x4096px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format:
       • no MeshSmooth: 83,404 faces and 90,631 vertices
       • MeshSmooth level 1: 331,905 faces and 347,922 vertices
       • MeshSmooth level 2: 1,327,620 faces and 1,359,506 vertices

   - .fbx, .mb and .obj formats:
       • low: 83,404 faces and 90,631 vertices
       • medium: 331,905 faces and 347,922 vertices
       • high: 1,327,620 faces and 1,359,506 vertices

   - .lwo and .c4d formats:
       • low: 83,404 faces and 90,631 vertices
       • medium: 331,905 faces and 347,920 vertices
       • high: 1,327,620 faces and 1,359,504 vertices

   - .3ds format:
       • low: 165,097 faces and 142,919 vertices
       • medium: 663,810 faces and 446,458 vertices
       • high: 2,655,240 faces and 1,566,199 vertices
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