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High level of detail with the best compromise of the number of polygons.
Geometry: Polygonal Quads/Tris, consists primarily of quads. 95% - 5%.
Material and Textures
The sail and main parts have uw map unwrap, other object have UVW Mapping projections.
Model used 22 *.jpg Textures, resolution depends on the importance within the model:
Sail - 2200x1200
Back_ground_sea - 1600x1200
Seat - 1200x1200
Wood_White - 1200x1200
Metal Rust -1800x1350
Dark metal - 1800x1200
Red_black - 1020x620
Orange - 1880x480
Old_lether - 1200x300
Red_wood - 680x330
BlueWood - 400x400
Ship_floor_1 to 5 - 1200x300
Ship_side_1 to 5 - 1200x200
Render is done with non-illuminated 3Ds Max version with standard materials. Lighting and environment are included in 3ds max version.
Renderer by default, no 3rd Party Plug-ins required to load files or render scene.