F-105D Thunderchief - Hanoi Special

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- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "republic aviation", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 8 mental ray
OBJ
3DS

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3D Model Specifications
Product ID:658005
Published:
Geometry:Polygonal
Polygons:18,431
Vertices:17,822
Textures:Yes
Materials:Yes
Rigged:No
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since January 2004
Currently sells 142 products
Achievements:
Product Rating
1 Rating Submitted
me109glen
Feb 29, 2012
This is a great model. This is what being a master at what you do is all about.   Clients pay for accurate illustrations and I have to use the best or they will never let me forget it. OUTSTANDING WORK!!!
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "republic aviation", is not affiliated with or endorsed by the original rights holders.

Description
The F-105 Thunderchief, was a supersonic fighter-bomber used by the United States Air Force.
During the Vietnam war, the single-seat F-105D was the primary aircraft delivering the heavy bomb loads against the various military targets. Meanwhile, the two-seat F-105F and F-105G Wild Weasel variants became the first dedicated Suppression of Enemy Air Defenses (SEAD) platforms.
With over 20,000 F-105 missions flown in Vietnam the most famous F-105D action came on August 2, 1967 when the 335th and 388th TFWs stationed at Korat AFB in Thailand heavily damaged the Paul Doumer Bridge north of Hanoi. As part of the 388th TFW the 34th TFS flew F- 105Ds from June 1966 until May 1969. On August 23, 1967 while flying an F-105D Lt. David B. Waldrop is credited with downing a MiG-17. Some say he actually shot down 2 aircraft.

Modelled in 1:1 real world scale, all parts are conveniently named and separated for further animation, textures and specular maps are 1024x1024 pixels (8 maps each) and it has the following key-frame animations already in place:
Landing gear
Refueling probe
Aribrake/Afterburner
Gunbay
Canopy

Original format is 3ds max 8, obj generated by Deep Exploration. You might need to re-apply the textures depending on the software used.
In the download are included the clean psd texture templates.
Mesh Totals:

Verts: 18431
Faces: 17822
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