Segway Vespa

Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "segway inc.", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
3ds Max 2011 V-Ray
3ds Max 2011 Default Scanline
3ds Max 2014 V-Ray
Autodesk FBX
OBJ

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3D Model Specifications
Product ID:873450
Published:
Geometry:Polygonal Quads/Tris
Polygons:89,108
Vertices:90,031
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since September 2007
Currently sells 258 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "segway inc.", is not affiliated with or endorsed by the original rights holders.

Description
Segway Vespa
CHECKMATE PRO READY
High quality model for TurboSmooth.
Originally created with 3ds Max 2011
Model supports Vray and Scanline Render

[ USAGE ]
- This model is suitable for use in broadcast, high-res film close-up, advertising, design visualization, forensic presentation, etc.
- The model is accurate with the real world size and scale.

[ SPECIFICATIONS ]

- This model contains 146 separate objects.
- This model contains 89108 polygons.
- This model contains 90031 vertices.
- This model is included in versions V-Ray. Have materials and textures included.

[ PRESENTATION IMAGES ]

- All preview images are rendered with V-Ray as Renderer
- Lights and cameras are not included in the file.

[ TEXTURES ]

- There are 5 textures in scene.
- Texture size:
Segway part00 ReflectGlossiness.jpg                2000*2000
Segway part00 Diffuse.jpg                             4096*4096
Segway part62VRayBumpNormalsMap.jpg        1024*1024
metal scretches_b.jpg                                             3000*3000
metal scretches_m.jpg                                           3000*3000

[ GENERAL ]

- Model is built to real-world scale
- Units used: mm
- Scene objects are organized by groups.
- No third-party renderer or plug-ins.

[ ADDITIONAL NOTES ]

- File formats other than 3ds Max exported as base mesh (not smoothed)
*If you have any questions, you can contact me through support. Just send a support ticket! *
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