Obese Woman

Royalty Free License
- All Extended Uses
Included Formats
Maya 2012 mental ray
ZBrush 4R6
OBJ

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3D Model Specifications
Product ID:842529
Published:
Geometry:Polygonal Quads only
Polygons:20,156
Vertices:21,919
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since April 2013
Currently sells 22 products
Achievements:
Product Rating
2 Ratings Submitted
Description
This is a rigged model of a high detail female character.
Originally created with ZBrush and Maya using the Mentalray renderer.

USAGE

This model is suitable for use in advertising, design visualisation,
film, game cut scenes, etc.

FEATURES

- Rigged with skin and HumanIK plus extra bones (driven by expressions) for better deformation.
- Hair is made using Maya Hair based on guide curves.
- Model contains additional mesh hair.
- Eyelashes and brows are mesh based.
- Model utilises 32 bit displacement maps and mental ray subdivision approximation.
- SSS (Sub Surface Scattering) skin shaders.


SPECIFICATIONS



- Body               Polys 5930   Objects: 1
                     Verts 5932

- Nails             Polys 620    Objects: 2
                     Verts 660

- Eye corners       Polys 48      Objects: 1
                     Verts 52

- Eyelashes          Polys 108    Objects: 1
                     Verts 160

- Eyes               Polys 832    Objects: 4
                     Verts 840

- Brows             Polys 40      Objects: 1
                     Verts 56

- Mouth             Polys 1588    Objects: 5
                     Verts 1658

- Underwear         Polys 1764    Objects: 1
                     Verts 1754

- Mesh hair         Polys 2486    Objects: 56
                     Verts 3897

- Blend Shapes      Polys 6264    Objects: 8
                     Verts 6432


PRESENTATION IMAGES

- All preview images are rendered with Mentalray
- No compositing used, Product is ready to render as
previews, Lights and cameras included in file.

TEXTURES

- All displacement textures are in 32 bit .exr format other textures are in .tif format.
- 4096x4096 for main body.
- 2048x2048 and lower for rest.

GENERAL

- Model is built to real world scale.
- Units used: cm, model is 157 cm tall on high heels.
- Scene objects are organized by layers/Groups.
- No third-party renderer or plug-ins needed.
- All objects individually named and in appropriate layers.

ADDITIONAL NOTES

- Ztool contains all sculpted meshes.
- OBJ contains mesh objects includind blend shapes meshes.
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