Old Leather Chair - Game Ready

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- All Extended Uses
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3D Model Specifications
Product ID:929722
Published:
Geometry:Polygonal
Polygons:2,308
Vertices:1,174
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since February 2002
Currently sells 72 products
Achievements:
Product Rating
Unrated
Description
Game Ready Old Leather Chair. This package comes with Physically Based Textures (PBR). Both Metalness / Roughness and Specular / Glossness texture workflows included!

Model is baked down from a hi-poly ZBrushed file.

Package includes:

.fbx 2014
.obj
maya 2015
max 2014
marmoset scene file

You should be able to open this in any 3d package or game engine!

The images were rendered in Marmoset, a Physically Based Renderer.

Textures (High Resolution):

2048x2048 Ambient Occlusion
2048x2048 Base Color
2048x2048 Diffuse (albedo)
2048x2048 Gloss
2048x2048 Height
2048x2048 Metalness
2048x2048 Normal Map (-y) With micro details
2048x2048 Normal Map (-y) clean, no micro details
2048x2048 Roughness
2048x2048 Specular


Note about textures. The Normal maps are -y, this is fine for directx. If they look flipped, just highlight the green channel in photoshop and hit ctrl+i.
If the roughness and metalness look too shiny in say, UE4, you'll have to make sure they are set to linear. Just double click the texture and uncheck the sRGB box.
You can also fix that by combining maps in an image editor like Photoshop.


Units are Metric.

Game Ready!
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