Accurate photorealistic glass of beer with bubbles, foam and wet effect.
Feautures: -Maya 2009, MentalRay scene -realistic foam effect -works good for many angles of view and closeups -4 different types of beer shaders -subsurface -displacement -caustics -correct scale
Available beer shaders in the scene: -beerMatLight -beerMatPremium -beerMatDark -beerMatUnfiltered
***To change beer type go to the Hypershade and assign appropiate shader to the 'beer' mesh located in the group 'grp_beer' ***PhotonEmitter has constrains so if you move main light or glass of beer, it will follow and orient properly.
Render time of 1 frame (AMD phenom quad): 7 mins
Including: -Maya 2009 scene with shaders and light setup -Textures - 2k -hdr image -.obj file