Game-Ready Saw

Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "piran saws", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Maya 2016 Maya Hardware 2.0
Autodesk FBX
OBJ

Don't see the file format you need?

Free File Format Conversion

Have questions? Chat with us now.

Live Chat Now 24/7
3D Model Specifications
Product ID:1028606
Published:
Geometry:Polygonal Quads/Tris
Polygons:484
Vertices:483
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since December 2015
Currently sells 10 products
Achievements:
Product Rating
2 Ratings Submitted
Karim2014
Sep 15, 2016
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "piran saws", is not affiliated with or endorsed by the original rights holders.

Description
PBR low-poly game-ready saw. All textures are 100% PBR. Model is represented as a single mesh with empty history, clean topology and centered pivot.

Rendered with Maya Hardware 2.0 and 3DO baker.

Perfect for PBR rendering and game engines like Unreal, Unity, CryEngine etc.

Included textures:

Albedo.tga
Albedo for metalness.tga
AO.tga
Gloss.tga
ID.tga
Metalness.tga
Normal.tga
Roughness.tga
Specular.tga

All textures included in every .zip folder within any format.

All textures are in 2048*2048 resolution (2K).

Included formats:

Maya 2016 (Maya Hardware 2.0)
Autodesk FBX
OBJ

Units of measurement - centimeters. The overall height of the model is 55 centimeters.

NOTE! The model made in Maya and have all materials and textures in it. It uses ShaderFX as a shader, and you'll need a 2015 version of maya or higher with DirectX11 support to open it corectly. To correct representation you need to set DirectX 11 as a render engine for Viewport 2.0 in Preferences (Display Tab). Also you need to set Color Management to Raw mode in a viewport and in a render settings.

FBX file includes materials.

OBJ represented as a based mesh.

All textures are included in every .zip folder, so you can easily reapply them in whatever software or game-engine you want. Any lights, HDRIs, or additional objects are NOT included.

If you like it, check my other models.
Related Products
More Products by Artist