Model of a plastic iced coffee cup. Modeled, textured, rendered in Cinema 4d R13. Light set up comes in the C4D file. All quad geometry, ice cubes are instances. Low poly geometry smoothed with Hypernurbs. In the Maya file, the geometry is smoothed, but that can be turned off in necessary. The detail in the lid is generated by a normal map (included with all formats) but will need to be placed on the lid object in all files but the C4D.