Mar 3, 2007
Full true visible detail.
No texture maps used - all details are polygonal.
Originally was modelled in MAX.
Previews were rendered in MAX9, FinalRender renderer & Materials
MAX version includes 2 render setups:
MAX9.Scanline renderer+Raytrace materials
All other formats were tested and adjusted in respective software.
All materials are properly named.
All objects are properly grouped and named.