Lumiere XXL Table Lamp

Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "rodolfo dordoni", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 9 V-Ray 1.5 RC3
3ds Max 9 Default Scanline

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3D Model Specifications
Product ID:782890
Published:
Geometry:Polygonal Quads/Tris
Polygons:1,764
Vertices:1,740
Textures:No
Materials:Yes
Rigged:No
Animated:No
UV Mapped:No
Unwrapped UVs:No
Artist
TurboSquid Member Since February 2009
Currently sells 569 products
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Product Rating
Unrated
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Legal Notice: The intellectual property depicted in this model, including the brand "rodolfo dordoni", is not affiliated with or endorsed by the original rights holders.

Description
FOR FILE CONVERSION ASK SUPPORT

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Design: Rodolfo Dordoni, 1990

A reinterpretation of the classic table lamp. The Lumiere series is a fine example of how contemporary designers reinterpret the 'forms of memory'; objects which are deeply rooted in their use and diffusion, whose reinterpretation appears quite recognizable and easy to accept. In the history of Foscarini, Lumiere represents the symbol of an up-to-date design language brought in by the independant designers who contributed to improving the quality of the products and strengthening the brand impact.

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~ Modeled and rendered with 3ds Max 9 / V-Ray, V-Ray scene requires V-Ray plugin, the Scanline scene requires no plugins.
~ 3ds Max 9 is the native file
~ High quality modelling that is detailed, excellent for closeups, and architectural visualization.
~ Model is scaled to real world.
~ Added 3ds Max 9 format with V-Ray materials, and with standard materials for Default Scanline Renderer.
~ There is no scene included, just the object only.
~ Materials are named logically.
~ Objects in the files are named logically.
~ Model does not needs textures.
~ 3ds Max files are with smooth (subdivision) level 2.
~ All other files where saved at 3 smooth levels.
~ The model has Quads and Tris.
~ On smooth level 1&2 has Quads only.

~ Smooth Level 0: Polys: 1764 ( 84 Tris ), Verts: 1740
~ Smooth Level 1: Polys: 6972, Verts: 7002
~ Smooth Level 2: Polys: 27888, Verts: 27942

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