Articulated current force US Soldier, fully texture mapped and rigged with Character Studio 4.2 with Skin modifier, rigged right down to the finger joints. Each head has 4119 polygons not including tongue and eyes. Wearing camouflage battle fatigues with flak vest, web gear, helmet, goggles, boots and knee pads. 3ds Max version 6, rigged Soldier is 53565 polygons, web gear alone is 3606, helmet & goggles together are 37464. Like Soldier.zip but no head morphs.