A realistic 3d model of a general 'wooden cabinet', The model is good enough for closeup renderings in film and architectural visualization.
-- Geometry --
Consists of group with separate cabinet body, doors, handle and hinges. Model is meant to be used as it is without subdivision although flowing and proper loops may allow for that also. The geometry is clean, easily editable and made from all quads.
Polys- 46798 Verts- 46942
The model is to the scale and is nearly 120 cm in height.
-- Texturing / Materials --
Wooden cabinet uses 2k resolution color, reflect and bump maps in their respective material slots. wood_color.tga wood_reflect.tga wood_bump.tga
A 1k wooden texture is used for less important areas.
V-Ray and mental ray scenes use glossy materials and are setup with lights/ camera to render as shown in preview images.
Although UVs may not confine to 0 to 1 space, majority of object is unwrapped. UVs are overlapping/ tiled to efficiently use the texture resolution.
-- File Formats --
3ds Max 2012 (V-Ray and mental ray) Maya 2012 Cinema 4D R14 Fbx Obj Open Collada, Dae 3ds
Please note that due to the nature of non native dae and 3ds formats, they will require manual texture assignment.