Model Format is FBX 2010 and OBJ. Textures in .TGA format and one Photoshop File.
This is a game ready model with diffuse, normal and specular maps created at a resolution of 2048 by 2048. Holds up very well if downsized to 1024. Also, included is the Photoshop file that has all the layers to make adjustments as needed. Change the color of the paint or remove the grime, etc. Model is mostly quads and there are no Ngons. Normal map generated from High Poly version. Normal map is baked at positive x, y, z.
Dimensions - About 800 mm high by 1000 mm deep/wide
Zip file that contains- Model Format is FBX 2010 and an OBJ. Textures in .TGA format and one Photoshop File. Textures at 2048 resolution.
2nd Zip file contains four other color variations that have been saved out for examples