Mountain Valley

Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2014 V-Ray 3.20.03
Autodesk FBX 2014
OBJ
Other

Don't see the file format you need?

Free File Format Conversion

Have questions? Chat with us now.

Live Chat Now 24/7
3D Model Specifications
Product ID:1037957
Published:
Geometry:Polygonal Quads only
Polygons:10
Vertices:10
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:No
Unwrapped UVs:Yes, overlapping
Artist
TurboSquid Member Since November 2014
Currently sells 56 products
Achievements:
Product Rating
Unrated
Description
This is a model of Mountain Valley.

V-Ray render and materials.
Only quads polygons.
All maps are included. All objects have materials.
All objects have 100% scale

Native format: 3Ds Max 2014.
additional file formats :
fbx
obj
Materials are used only in 3Ds Max 2014 and FBX files.
The OBJ version has no materials, but the OBJ archive contains all the textures


Scene comes in two versions - High Poly and Low Poly.
For ease of use, these versions are contained in separate archives, that's why there are 2 archives for 3Ds Max 2014 format, 2 archives for fbx format and 2 archives for obj format.


Polygon and Vertex count (Convert to Poly):

High Poly:
Polygon count : 244 036
Vertex Count : 245 025

Low Poly
Polygon count : 17 424
Vertex Count : 17 689

Lighting setup is included.
All materials, lights, camera, render setups are ready! 3Ds Max 2014 scene is ready to use.
HDRI + Skysphere

Textures Format:
JPG (.jpg)
-(3) 8192 x 8192
Landscape_Diffuse
Landscape_Normal_Bump
Landscape_Mask

JPG (.jpg)
-(2) 1024 x 1024
Grass_Diffuse
Grass_Normal


Only 3ds max 2014:

HDR(.hdr)
-(1) 6000 x 2900
HDRI

JPG (.jpg)
-(1) 8000 x 1984
Skysphere

Besides that, in a separate archive Game_Engine_Maps there are texture maps for landscape developement in the game and realtime engines.
These tesxture maps are developed with World Machine, xNormal and Photoshop.
All texture maps are at 8K JPG, with the exception of the heightmap which in has a 8129 RAW16 variant. Perfect for any game and real time engine.

Texture Map:

(6) 8192 x 8192

Base Color.jpg
Diffuse(AO).jpg
Normal Bump.jpg
Ambient Occliusion.jpg
Splatmap.jpg
Curvature.jpg

(1) 8129 x 8129

Height Map_Raw16(World_Machine).RAW16

On browsing my other models, you'll find many of this kind.
Related Products
More Products by Artist