Animated Mars (Advanced)

Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2016 Default Scanline
3ds Max 2015 Default Scanline
3ds Max 2014 Default Scanline
3ds Max 2013 Default Scanline
3ds Max 2016 mental ray
3ds Max 2016 V-Ray 3.2
Cinema 4D R16
Blender 2.76
Textures.7z
Textures

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3D Model Specifications
Product ID:970780
Published:
Geometry:Unknown
Polygons:72,172
Vertices:73,780
Textures:Yes
Materials:Yes
Rigged:No
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since August 2014
Currently sells 8 products
Achievements:
Product Rating
Unrated
Description
Features
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*Dynamic day-night cycles
*Orbital moons - Phobos and Deimos
*Planetary rotation
*24K double diffuse textures (Baked from 32k for best performance without losing quality)
*Photorealistic blending (Blended shaders to give the most realistic look as it can be seen in real life space photos.)
*Multi layered animated shaders
*Multi layered composting (More than hundreds of different possible combination in different keyframe)
*Loop-able animation (Infinite loop without breaking the sync including the shaders)


Description
----------------
Mars and its moons Phobos and Deimos both are animated with dynamic day-night cycles. The moons are moving around the planet on its own orbit and at the same time rotating on its own axis. The Mars is rotating as well automatically for daylight cycle with seamless loop.


Items
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Mars : (24K Dual diffuse+16K Dual bump /Displacement /Specular + 1 Atmosphere)

Phobos & Deimos : All 8K textures (Diffuse+Dual bump /Displacement)

1 Camera and Solar-system light source


Tips
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Due to huge size of textures i've put them in a separate file (Textures.7z). So when you open in max or other software it will show missing texture error. To fix this follow these.............
3ds Max : When it will show missing textures message, don't close the message. Click the BROWSE button and locate the path where you downloaded my textures (Unzip it first).
Cinema 4D : Edit > Preferences > Files - Here add the texture path
Blender : File > External Data > Find missing files - Here locate the texture location
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