*Thank you everyone for the support. We have updated this rig with sub hand controllers for each specific joint similar to our athlete rig. If you have purchased this model in the past, download the file again from your downloads page to receive new updates.
This character was created in Cinema4dR16.
The materials are made with vray and include a displacement. Function include: ***FULLY ANIMATABLE AND UNDO-ABLE*** IK AND FK play LIVE when you scrub the timeline. New bone controller remote (tweakable: to move click and drag) and bone camera have been added. -finger controls [bend, curl, splay, include thumb splay] -reset fingers -align hand to arm -enable/disable leg pull (leg pulls pelvis after certain distance) -foot ball roll -toe roll -head and jaw controls -pole vector controls (gold stars) -secondary hip rotation -smooth spine curving -toes movement up and down
To reset all controllers position and rotation: -Double-click (important, not single click) 'SelectAllControllers' button in the viewport.