This model not a replica of a real object, but only an artistic representation of it.
Originally created with 3ds Max 2012 and V-Ray 2.30.01.
Game Ready. PBR Ready. Ready to use in Unity Engine.
This model is suitable for use in games and realtime visualizations.
Specifications: - 1 object. 8 655 triangles. 8 445 vertices (11 822 in 3DS version). - 1 material. - 1 UV Layout. - 4 main texture maps: Albedo (Diffuse), Specular, Glossy, Normal. - 4 additional texture maps: Emission, Ambient Occlusion, Normal with inverted Green channel, Specular for Unity (with Glossy in its Alpha channel). - All textures have 4K resulution. - All textures are TGA. - Source PSD included.
Model is built to real-world scale. Units used: Centimeters. Model dimensions is (length, width, height): 58.2 x 46.7 x 49.6.
V-Ray renderer 2.30.01 or higher is REQUIRE to seamless using of this product.
Preview images are rendered with V-Ray (v.2.30.01), Scanline, Marmoset Toolbag 2.08 and Unity 5.
There's only 1 object in the scene which named as 'Transceiver'.
This model consists only from tris and quads. There're no ngons.
This model fully unwrapped with overlapping of duplicating parts.
This product includes an FBX, OBJ and 3DS file format (separate downloads).
This product includes 3dsMax version with VRay lights and cameras (setup with help of PixelSquid Tools), without them and with stantart material setup (separate downloads).
NOTE: Due to difference in specifications of OpenGL and DirectX for Normal Maps you might need to choose normal map with flipped Green channel. This product already includes versions of normals with flipped and non-flipped Green channel.