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Kabar Knife Pack w/ Sheath

$15
or
Royalty Free License
- All Extended Uses
Included Formats
Maya 2016 mental ray
Maya 2016 mental ray
FBX
Other
Other
Other
Other
Other
Other
Other
Other
Other

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3D Model Specifications
Product ID:1094886
Published:
Geometry:Polygonal Quads only
Polygons:9,319
Vertices:9,129
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since December 2014
Currently sells 5 products
Achievements:
Product Rating
Unrated
Description
*************************** Model Data ***************************
Model Name    :KA_BAR_USMC_KNIFE_PACK
Poly Count    :9319
Tri Count    :18093
Vertex Count :9129
Renderer      :mayaSoftware
Maya Version :2016 Extension 2 SP1
*************************** Textures *****************************
Texture:T_KBar_D.tga, Size:4096x4096
Texture:T_KabarSheathB_N.tga, Size:4096x4096
Texture:T_KBarRubber_N.tga, Size:4096x4096
Texture:T_KabarSheathB_R.tga, Size:4096x4096
Texture:T_KBar_R.tga, Size:4096x4096
Texture:T_KBarRubber_D.tga, Size:4096x4096
Texture:T_KBarRubber_R.tga, Size:4096x4096
Texture:T_KabarSheathB_D.tga, Size:4096x4096
Texture:T_KBar_N.tga, Size:4096x4096
***************************    Units    **************************
Units Used:cm
Model Size:Length: 39.85, Width:4.84, Height:7.97
*************************** Description **************************
Military Kabar knife with 2 styles, Traditional and rubber grip along with sheaths. Textures exported for PBR (metalicity roughness) and Standard render engines such as VRAY REDSHIFT and MENTAL RAY (gloss, reflection)

Textures for Unreal Come Packed. Meaning the roughness is located in the Red channel, Metallic in the Green channel and AO in the Blue channel

Comes with 2 Different knife variations
Intended for close up cinematic use.

Comes with clean Geo and UVS and model is readily suitable for close up or far away camera angles.

Available File Formats:

- Maya Ascii
- Maya Binary
- OBJ
- FBX


----------------------------------------------------

Geometry:

Non - manifold geomtery = 0
NGons = 0
Overlapping Faces = 0
Overlapping Vertices = 0

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Texture resolution = 4096 X 4096

Texture format = TGA

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Model built to real-world scale in CM
Model is placed to 0,0,0 scene coordinates.
Pivots placed accordingly.
LODs are in display layers and grouped for easy selection.
All objects properly named.
Texture and material names correspond to model name.
The model is efficiently UV unwrapped.
Contains no overlapping UV's.

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Created by industry veterans with over 10 years in Film and Video Game Experience
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