Kettle Hat

Royalty Free License
- All Extended Uses
Included Formats
Jan 26, 2016
CheckMate Pro Certified
3ds Max 2015 V-Ray 3.3
3ds Max 2015 mental ray

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3D Model Specifications
Product ID:950610
Published:
Geometry:Polygonal Quads only
Polygons:6,183
Vertices:6,571
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since March 2002
Currently sells 94 products
Achievements:
Product Rating
Unrated
Description
= KETTLE HAT =

Realistic looking model of a medieval Kettle Hat (Chapel Fer) from the 13/14th century with liner and arming cap. The Kettle Hat, also known as War Hat, was the most popular of all helmets for fighting on foot. The model is suitable for use in visualization, broadcast, high-res film close-ups, advertising, etc.

* The stack is not collapsed and you will be able to remove or tweak the subdivisions (turbo smooth modifiers) if needed.
* Everything is named and organized into groups, layers.
* The model is UV unwrapped. (more texture details see below)
* The model is built to real-world scale (units used: centimeters)
* Lights and camera are included in the file.

= SPECIFICATION =

Polycount:
* Helmet: 2'343 (Quads), 9'372 at a subdivision level of 1.
* Helmet Rivets: 760 (Quads), 3'040 at a subdivision level of 1.
* Liner: 512 (Quads), 2'048 at a subdivision level of 1.
* Chinstrap: 814 (Quads), 3'256 at a subdivision level of 1.
* Arming Cap: 832 (Quads), 3'328 at a subdivision level of 1.
* Head Dummy: 922 (Quads), 3'688 at a subdivision level of 1.
* Background Curtain: 40'000 (Quads)

= TEXTURES =

The model is provided with the following shaders and textures:

V-RAY VERSION:
Helmet, Chinstrap Buckle & Rivets (VRayMtl/VRayBlendMtl)
* diffuse map (4096x4096 / png)
* reflection map (4096x4096 / png)
* glossiness map (4096x4096 / png)
* bump map (4096x4096 / png)
* normal map (2048x2048 / png)
* dirt mask (1024x1024 / png)
* smudge mask (4096x4096 / png)

Liner: (VRayMtl)
* diffuse map (4096x4096 / png)
* reflection map (4096x4096 / png)
* bump map (4096x4096 / png)

Arming Cap: (VRayMtl/VRayBlendMtl)
* diffuse map (4096x4096 / png)
* reflection map (4096x4096 / png)
* normal map (4096x4096 / png)
* bump map (4096x4096 / png)
* wool/lether mask (4096x4096 / png)

Head Dummy: (VRayMtl)
* bump map (procedural)

Curtain: (VRayMtl)
* bump map (procedural)

Enviroment: (VRayHDRI)
* hdri map (1670x835 / hdr)


MENTAL RAY VERSION:
Helmet (Arch & Design/Blend)
* diffuse map (4096x4096 / png)
* reflection map (4096x4096 / png)
* glossiness map (4096x4096 / png)
* normal map (2048x2048 / png)
* bump map (4096x4096 / png)
* dirt mask (1024x1024 / png)
* smudge mask (2048x2048 / png)

Liner: (Arch & Design)
* diffuse map (4096x4096 / png)
* reflection map (4096x4096 / png)
* bump map (4096x4096 / png)

Arming Cap: (Arch & Design/Blend)
* diffuse map (4096x4096 / png)
* reflection map (4096x4096 / png)
* normal map (4096x4096 / png)
* bump map (4096x4096 / png)
* wool/lether mask (4096x4096 / png)

Head Dummy: (Arch & Design)
* bump map (procedural)

Curtain: (Arch & Design)
* bump map (procedural)

Enviroment: (HDRI)
* hdri map (1670x835 / hdr)


= ADDITIONAL NOTES =

All images are rendered with V-Ray 3.2 & Mental Ray
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