The intellectual property depicted in this model, including the brand "apple electronics", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
A generic Smartphone 3D Model, useful for mockups, advertising, or even as a game asset. The display is a separate object, so you can easily edit its texture using its non overlapping UV Layout. 2 objects (frame, display), each one with its own non overlapping UV Layout Map, Material and PBR Textures set. Production-ready 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.
This is a quads only, no poles 3D Model. This one is meant to be used in archviz or product shot renderings (you can use it even to produce stock images and illustrations to be sold on stock image websites).
Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).
Each Object, Material or Texture provided in the package has a unique, meaningful name. PBR Textures files are included in a subfolder in the BLEND and MAX (VRAY) archives, along with scene files.
Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2013 (V-Ray 3.60), then exported to other formats.
PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x, the second image has been rendered in V-Ray 3.60 for 3DS MAX 2013 (native file format); in particular, you can find 13+ promo images in this description: * nr. 1 rendered in Cycles * nr. 2 rendered in V-Ray 3.60; * nr. 3-4-5-6-7 rendered in Cycles; * nr. 8-9 are wireframe images; * nr. 10-11 are screenshots from the Blender 3D scene, showing the UV Layout; * nr. 12 is a screenshot with rendering in 3D Studio MAX 2013 + V-Ray 3.60; * other images: UV layouts (at least one).
Formats included: 3DS, FBX, OBJ; scenes: 3D Studio MAX 2013 (V-Ray 3.60 materials), BLEND (2.77 Cycles materials).
2 Objects (meshes), 2 PBR Materials (in Blender Cycles and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.
PBR colours and image Textures provided for each Material in the package; channels used: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion.
UV Layout maps and Image Textures resolutions: 2048x2048; PBR Textures made with Substance Painter 2.