This is a highly detailed model of a Great white shark. This is a subdivision or cage model designed to render at a subdivision of two using the 'catmull-Clark' subdivision algorithm. The topology has been created with believable deformations in mind. Included with the model are the following texture maps: 4500X4500 diffuse map 4500X4500 normal map. 4500X4500 Mix Matte for inside of the mouth All the preview renders have been done in Softimage XSI 7 using mental ray.