Baseball

Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2010
Cinema 4D 11 Default Scanline
Lightwave 9.3 Default Scanline
Maya 2010 Default Scanline
3ds Max 2010 Default Scanline
Blender 2.63
Modo
Softimage 2013
3DS
Collada
DXF
Autodesk FBX
OBJ

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3D Model Specifications
Product ID:754025
Published:
Geometry:Polygonal
Polygons:416
Vertices:418
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since August 2012
Currently sells 166 products
Achievements:
Product Rating
3 Ratings Submitted
Spiffy LA
Mar 25, 2014
It wasn''t actually made high poly. Its a high poly sphere with a photo texture. No geometry in the lacing.
PSVisuals
Aug 26, 2016
Description
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You can find other items of this collection
by using the following keyword DUGM09
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Original high-definition 3D model Baseball.

All objects have been renamed, no Default Object Names.

The model is smootheable and easily editable (TurboSmooth, HyperNURBS modifier, ...).

Scene includes one model without subdivisions and one model with subdivided.

There are two 3dmax archives one with v-ray materials and another one with scanline materials.

Non native formats includes one model without subdivisions and one model with subdivided.

3ds Max and Vray are used for the final images of the thumbnails but that does'nt include the lightning of the set-up. In other formats, some adjustment may need in reflection shaders.

Available formats:

       - 3ds max 2010 and above (.max)
       - Cinema 4D 10 and above (.c4d)
       - Maya 2013 and above (.mb)
       - Softimage XSI 2013 and above (.scn)
       - Lightwave 9 and above (.lwo)
       - Luxology Modo 601 (.lxo)
       - Blender 2.63 (.blend)
       - Wavefront OBJ (.obj and .mtl)
       - Autodesk FBX (.fbx)
       - Collada DAE (.dae)
       - 3DS (.3ds)
       - DXF (.dxf)

This model doesn't contain isolated verts, overlapping faces or overlapping verts.

We have thoroughly checked the model in every software and has been coverted to other formats using exporters and convertion tools. If assistance is needed or any queries occur, please contact me.
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