This is a modular, highly detailed computer server room with pose-able human model included. The entire design is modular, intended for easy rearrangement using a snap-grid system. Servers have removable rack units for easy mix-and-match.
Designed to be universal, the geometry and textures are generic (not brand-specific), intended to allow you to quickly create your own custom configurations or use the set as-is.
The set contains a large array of detailed, modular server racks - including both full and half-height, wide and narrow form factors. All have front and rear doors, and the individual rack-mounted units/boxes can be removed. Power and network cables rise up to link into a modular overhead cable tray system.
The included human model is designed using overlapping ball joint connections between limbs (right down to individual finger joints) to allow easy articulation/posing without the need for rigging. Refer to the sample snapshots to see how the individual parts are grouped and pivots centered/aligned for quick adjustment.
Everything has been modeled for a balance between polygon efficiency and good 3D detail at close range. Nearly all objects in the scene are texture mapped with a combination of specific and seamless textures. Both color maps and separate bump maps are used. (3DS, OBJ, and FBX exports also use texture maps; DXF does not.) The majority of the maps are 1024x1024 pixels. Objects have been manually UV mapped and adjusted for good fit with minimized stretching.
Modeled to proper scale in meters using many reference photos and sizing specifications. Lights are also included (.max file only).
TO EXPAND THIS, CHECK OUT OUR OFFICE AREA AND COMMAND CENTER SETS ON TURBOSQUID (search 3dconco on Turbosquid).