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Modelled and animated by Torsten Schneyer, Anders und Seim neue Medien AG.
A detailed model of a cute pet bunny in five fur variations. Use this model, if you need a realistic, anatomical correct and cute bunny in your animation or game.
This great bunny-mesh comes in two levels of detail: a high resolution version (3552 polygons) and a low resolution version for realtime projects (1410 polygons).
The HiRes-textures (1024x1024, made of real whale skin shots and some photoshop painting) enable you to skin your bunny in five different fur variations. Just look at the renderings above.
The high-poly-mesh is additionally furnished with a bump map. The bristles are realized with a transparency map.
The bunny is fully rigged and equipped with 43 bones, to garant usability for any bunny-animations. Please consider, that this is no cartoon-character, but a realistic bunny.
The rigging supports all kind of running, hopping, walking, looking around and so on.
There are two anime cycles included in the lws-files:
1. A 'run' animation of 40 frames
2. A 'sit' animation of 700 frames, including some sniffing, cleaning, some look-arounds and stand-ups.